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Perception Survey of Virtual Reality Simulation with Malocclusion Models

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±èº¸¶÷, ·ùÁöÇå, ±è¼±¹Ì, ÃÖ³²±â,
¼Ò¼Ó »ó¼¼Á¤º¸
±èº¸¶÷ ( Kim Bo-Ram ) - Chonnam National University School of Dentistry Department of Pediatric Dentistry
·ùÁöÇå ( Ryu Jee-Heon ) - Chonnam National University College of Education Department of Education
±è¼±¹Ì ( Kim Seon-Mi ) - Chonnam National University School of Dentistry Department of Pediatric Dentistry
ÃÖ³²±â ( Choi Nam-Ki ) - Chonnam National University School of Dentistry Department of Pediatric Dentistry

Abstract

ÀÌ ¿¬±¸ÀÇ ¸ñÀûÀº ºÎÁ¤±³ÇÕ ¸ðµ¨À» Àû¿ëÇÑ ÇÁ·ÎÅäŸÀÔ °¡»óÇö½Ç(Virtual Reality, VR) ½Ã¹Ä·¹À̼ÇÀ» °³¹ßÇÏ°í, Ä¡°ú Àü°øÀÇ¿Í Ä¡°ú´ë Çлý °£ÀÇ ¼öÇà °á°ú ¹× ¸¸Á·µµ ¼³¹® ºñ±³¸¦ ÅëÇØ VR ½Ã¹Ä·¹À̼ÇÀÇ Ä¡ÀÇÇÐ ±³À°¿¡ÀÇ ÀÀ¿ë °¡´É¼ºÀ» Æò°¡ÇÏ´Â °ÍÀÌ´Ù. Âü°¡ÀÚµéÀº °¡»ó ºÎÁ¤±³ÇÕ ¸ðµ¨À» °üÂûÇÑ ÈÄ ºÎÁ¤±³ÇÕÀÇ À¯ÇüÀ» Áø´ÜÇÏ°í, °¡»ó ºÎÁ¤±³ÇÕ ¸ðµ¨¿¡ ³ªÅ¸³ª´Â ÀÓ»ó ¼Ò°ß°ú ÀûÀýÇÑ Ä¡·á°èȹÀ» °áÁ¤ÇÏ´Â ¼¼ °¡Áö °úÁ¦¸¦ ¼öÇàÇÏ¿´°í, ÃÑ 5¹®Ç×À¸·Î ±¸¼ºµÈ ¸¸Á·µµ¿¡ °üÇÑ ¼³¹®À» ÀÛ¼ºÇÏ¿´´Ù. Àü°øÀÇ Áý´ÜÀÇ ºÎÁ¤±³ÇÕ Æò°¡¿¡ °üÇÑ ¼öÇà´É·ÂÀº Çлý Áý´Ü°ú ºñ±³ÇØ À¯ÀÇÇÏ°Ô ³ô¾ÒÀ¸¸ç(p < 0.01), µÎ Áý´Ü ¸ðµÎ¿¡¼­ ù ¹ø° Áõ·Ê ¸¦ ¼öÇàÇÏ´Â ½Ã°£º¸´Ù µÎ ¹ø° Áõ·Ê¸¦ ¼öÇàÇÏ´Â ½Ã°£ÀÌ À¯ÀÇÇÏ°Ô °¨¼ÒÇÏ¿´´Ù(p < 0.01). ¸¸Á·µµ ¼³¹®¿¡¼­´Â ¸ðµç ¹®Ç׿¡ ´ëÇØ º¸Åë ÀÌ »óÀÇ ±àÁ¤ÀûÀÎ ¹ÝÀÀÀ» º¸¿´´Ù. ÃßÈÄ VR ½Ã¹Ä·¹À̼ÇÀÇ Áö¼ÓÀûÀÎ °³¹ßÀÌ ÀÌ·ç¾îÁø´Ù¸é °¡Ä¡ ÀÖ´Â ±³À° µµ±¸·Î ÀÀ¿ëµÉ ¼ö ÀÖÀ» °ÍÀÌ´Ù.

The purpose of this study was to develop prototype of virtual reality(VR) simulation with malocclusion models and evaluate its applicability. Task abilities, task completion time, and a satisfaction survey were compared between dentist trainees and dental students. Participants were instructed to observe virtual malocclusion models and then performed three tasks to diagnose the type of malocclusion, determine clinical findings and develop treatment plans. Their satisfaction with the simulation experience were evaluated using a questionnaire containing five questions. Task abilities of trainees related to clinical features and treatment plans were significantly higher than that of students(p < 0.01). In both groups, the task completion time for the second case was significantly reduced compared to that for the first case(p < 0.01). The satisfaction survey showed high scores and positive responses for this simulation in both groups. If the prototype of VR simulation is continuously advanced, it will be applicable for orthodontic education in pediatric dentistry.

Å°¿öµå

Virtual Reality; Malocclusion; Pediatric dentistry; Dental education

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